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Star Trek Fleet Command is a strategy, space exploration, base building game developed by Scopely. If you're interested in a game that has a very long campaign, with slow progression, that can take months to complete, and if you're also the Star Trek fan, then this is the game for you. Development. As I already said, the game was developed by Scopely, a company that was founded in 2011, which delves into many more areas besides game development, and their main catchphrase for mobile games is "seize the play". On Google Play, STFC has an average user rating of 4.1 stars out of 161k votes at the time of writing this review, which is an average rating. To be honest, it probably got most of its lower scores during the first few months after launch, since there were several bugs and glitches that plagued the game during this period, but most of them are now removed. The other reason why some users gave it a low score, is high money investment (like in most other mobile games in this genre) if you want to be competitive. On the iTunes App Store, STFC iOS has an average user rating of 4.4, out of 43k votes and is currently ranked at #119 in a strategy game genre. Atmosphere. All of the space ships are almost identical to their Star Trek franchise counterparts, which is a big plus… Star Trek Fleet Command has a very interesting introduction, composed of several missions, through which it familiarizes new players with basic game mechanics and controls. It is also a nice way to get the player inside the boots of Cadet Kirk and start off the storyline with the battle against the first hostile ship. Later on, you will learn how to build some basic structures in your starbase, repair damaged ships, etc. The storyline is quite engaging, and you will often travel across the galaxy in order to find a specific resource to mine or to challenge and vanquish a powerful opponent. However, the story will almost grind to a halt once you get to level 15 to 20, as the progression slows down considerably at this point. Another positive thing about this game is that it features almost all Star Trek characters, and you can recruit them as the officers for your ships. Actually, my favorite part of the journey through this game was assembling specialized officer crews for different tasks and purposes. As far as visuals go, the space stations are highly detailed, and all of the space ships are almost identical to their Star Trek franchise counterparts, which is a big plus, at least in my book. However, combat itself is quite simplistic, and it is basically just two ships circling around and shooting at each other. GAMEplay. Gameplay can be divided into several segments of PvE and PvP… Gameplay can be divided into several segments and we will go through all of them: Base building and Research Unlocking, building and upgrading new ships Space exploration, mining, and PvE Raiding (PvP) In base building and research part of the game, you will focus on powering up your space station by improving existing buildings and creating new ones. Now, we will quickly go through the most important buildings. Operations: Determines player level, after upgrading the Operations to level 15 PvP starts. The main requirement for upgrading all other buildings. Academy: Improves combat effectiveness of your Officers. Resource production and Warehouse buildings R&D Department: Research station improvements (like higher resource storage capacity), improve station defenses, unlock new ships and power up the ships by researching a more advanced version of lasers, stronger armor, etc. Shipyard: Used to create new ships, once you unlock them and have the blueprints. Most of the space exploration will be done by completing missions because while following the storyline you'll get to many new locations, but free-roaming is also a valid option. The only limitation to where you can go is the maximum warp range of your ship – more advanced ships have higher warp range, and it can be also upgraded as one of the modules on your space ships. PvE part of the game consists of destroying a certain number of AI enemies (also a part of daily quests) or defeating one powerful enemy (missions). Raiding is a PvP part of the game, that becomes available once you reach level 15. It's fun to go and raid other players while also defending your base from opponent's retaliation, at lower levels. However, once you reach level 20+, much more powerful players can hit and loot your station, and this is actually the main downside of the game. Graphics. The space station and ship models are very similar, if not identical, to what we have seen in the TV show… STFC stayed true to the legendary franchise, on which it is based upon, in this regard. The space station and ship models are very similar, if not identical, to what we have seen in the TV show. The bad news is that the combat itself was done in a very minimalistic way, and is presented by two ships circling and firing at each other. I intentionally said two, because it is not possible to have more than two ships in one battle at the same time – it's always one vs one. On the plus side, this representation of combat is much better than what we had at the game release. Back then, there weren't any battle animations, instead, the ships would enter combat once they get close to each other and the result would be displayed in the battle log. Tech Compatibility. This isn't an overly demanding game, although it has pretty good graphics… STFC isn't an overly demanding game, although it has pretty good graphics. However, if you plan on playing it on via Bluestacks (or some other emulator), you'll most likely encounter graphical and other glitches, as well as some stability issues. Free-to-play Friendly. We've played this game for some time and I have to say that it's very heavy on the wallet… We've played this game for some time and I have to say that it's very heavy on the wallet, if you want to remain competitive with other players. As with many other mobile games, it is theoretically possible to get to end game content without spending any money, by being an active player and investing several hours into a daily grind on a regular basis. However, STFC has a very unbalanced engagement system once your space station reaches level 20 or higher since at that point you can be attacked by much more powerful players, able to destroy to easily destroy all of your base defenses and get away with stockpiled resources. In that regard, this game is very free to play unfriendly, but you won't realize it during the first few weeks. So, the final conclusion would be that STFC initially doesn't require any money investment but quickly becomes very heavy on the wallet. Verdict. It has a similar feel to the original franchise, with battleships models being almost identical to what we saw on the TV… Star Trek Fleet Command is definitely worth trying out, especially if you're drawn to space exploration, base building and battles against various types of opponents, all the while uncovering new parts of a very well thought out storyline. The only negative is the pay to win aspect which becomes apparent at later stages of the game. Still, even as F2P, you can have tons of fun for at least several weeks, or even more, if your goal is to just play explore, uncover the storyline, and just play casually, ignoring the PvP part. As already mentioned, STFC has a similar feel to the original franchise, with battleships models being almost identical to what we saw on the TV.
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